欧陆风云4汉化版

欧陆风云4汉化版

886MB / 策略游戏

游戏简介
  • 欧陆风云4
  • 欧陆风云4汉化版
  • 欧陆风云4秘籍

    欧陆风云4是款策略类游戏。欧陆风云4汉化版游戏中,玩家的主要场景就是在一张地图上进行,有点类似文明,不过文明要比这个复杂的多。游戏的全部过程都是在一张地图上完成包括内政、外交、战争等,游戏中出现的战役中超过千件任务是历史上真实发生过的大事件,游戏的各种国家经济系统也使用高度拟真的方式。这部仅仅是在玩游戏,也是在对历史和经济学的复习。
     
    欧陆风云4汉化版安装说明:
    1. 解压缩
    2. 载入镜像
    3. 安装游戏
    4. 复制CODEX文件夹下的免费补丁到游戏目录覆盖
    5. 运行游戏
    游戏配置
    中央处理器(CPU):Intel® Pentium® IV 2.4 GHz
    或 AMD 3500+
    内存(RAM):2 GB
    硬盘空间(Hard Drive Space):2 GB可用硬盘空间
    显卡(Video Card):NVIDIA® GeForce 8800 或 ATI Radeon® X1900
    显存(Graphics Memory):512MB(推荐1024MB)
    分辨率(Resolution):至少为1024×768
    声卡(Sound Card):Direct X-compatible
    DirectX 版本:DirectX 9
    三键鼠标(3-Button Mouse):需要
    键盘(Keyboard):需要
    音箱(Speakers):需要
    网路连接(Internet connection):针对多人游戏
     
    欧陆风云4汉化版秘籍:
    全建筑核心文化宗教修改方法[8]
    复制代码到TXT文档然后放到decisions目录下,全建筑决议自带改核心宗教,目前为止只能一次改一个省份
    country_decisions = {
    全建筑核心文化宗教 = {
    potential = {
    ai = no
    }
    allow = {
    ai = no
    }
    effect = {
    random_owned_province = {
    limit = {
    NOT = { has_building = cathedral }
    }
    add_building = tradecompany
    add_building = plantations
    add_building = farm_estate
    add_building = textile
    add_building = weapons
    add_building = wharf
    add_building = refinery
    add_building = temple
    add_building = courthouse
    add_building = spy_agency
    add_building = town_hall
    add_building = college
    add_building = cathedral
    add_building = armory
    add_building = training_fields
    add_building = barracks
    add_building = regimental_camp
    add_building = arsenal
    add_building = conscription_center
    add_building = dock
    add_building = drydock
    add_building = shipyard
    add_building = grand_shipyard
    add_building = naval_arsenal
    add_building = naval_base
    add_building = constable
    add_building = workshop
    add_building = counting_house
    add_building = treasury_office
    add_building = mint
    add_building = stock_exchange
    add_building = marketplace
    add_building = trade_depot
    add_building = canal
    add_building = road_network
    add_building = post_office
    add_building = customs_house
    add_building = fort1
    add_building = fort2
    add_building = fort3
    add_building = fort4
    add_building = fort5
    add_building = fort6
    change_religion = owner
    add_core = this
    }
    }
    ai_will_do = {
    factor = 1
    }
    }
    省份文化变更 = {
    potential = {
    ai = no
    }
    allow = {
    ai = no
    }
    effect = {
    random_owned_province = {
    limit = {
    has_owner_culture = no
    NOT = { culture_group = ROOT }
    }
    change_culture = owner
    }
    }
    }
    省份宗教变更 = {
    potential = {
    ai = no
    }
    allow = {
    ai = no
    }
    effect = {
    random_owned_province = {
    limit = {
    has_owner_religion = no
    NOT = { religion = ROOT }
    }
    change_religion = owner
    }
    }
    }
    获得核心 = {
    potential = {
    ai = no
    }
    allow = {
    ai = no
    }
    effect = {
    random_owned_province = {
    limit = {
    NOT ={
    is_core = ROOT
    }
    }
    add_core = ROOT
    }
    }
    }
    }

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